identify_feverfew.xml
<abilities>
<ability>
<isSkillBonus>true</isSkillBonus>
<name>Identify Feverfew</name>
<key>identify_feverfew</key>
<skill>botany</skill>
<icon>botany_25</icon>
<description>
Feverfew flowers become clearly visible.
[p]+25% chance to successfully harvest Feverfew.
</description>
<type>passive</type>
<subType>plant_identification</subType>
<passiveInfo>
<modifiers>
<modifiers>
<type>FeverfewPlantIdentify</type>
<amount>1.0</amount>
</modifiers>
</modifiers>
</passiveInfo>
<unlockInfo>
<autoDiscover>-1</autoDiscover>
<unlockRequirements>
<requiredLevel>10</requiredLevel>
<requiredPoints>1</requiredPoints>
</unlockRequirements>
</unlockInfo>
</ability>
</abilities>