lingering_wounds.xml

<abilities>
  <ability>
    <name>Lingering Wounds</name>
    <key>lingering_wounds</key>
    <skill>blades</skill>
    <icon>lingering_wounds</icon>
    <tagline>"Cuts that don't heal, only fester."</tagline>
    <description>
      Debilitated enemies have -5% Damage for each Bleed or Poison on them.
    </description>
    <type>Upgrade</type>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredLevel>0</requiredLevel>
        <requiredPoints>1</requiredPoints>
        <requires>wound_specialist</requires>
      </unlockRequirements>
    </unlockInfo>
  </ability>
</abilities>