decisive_edge.xml
<abilities>
<ability>
<name>Decisive Edge</name>
<key>decisive_edge</key>
<skill>blades</skill>
<icon>decisive_edge</icon>
<tagline>"One decisive strike is all it takes to leave your mark."</tagline>
<description>
⮃+2% bleed chance⮃ with bladed weapons.
[p]Bleeds inflicted by your attacks become more severe, dealing ⮃+0.20⮃ bonus damage for 10 turns.
</description>
<type>Passive</type>
<subType>0_Basic Passives</subType>
<passiveInfo>
<modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.02</amount>
</modifiers>
<modifiers>
<type>BleedSeverityBonusDamage</type>
<amount>0.2</amount>
</modifiers>
</modifiers>
</passiveInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
<requires>wound_specialist</requires>
</unlockRequirements>
</unlockInfo>
<extraTexts>
<extraTexts>
[i][small]Bleed wounds deal damage once per turn. The amount is rounded randomly, favoring the nearest
whole number.[/small][/i]
</extraTexts>
</extraTexts>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Blade</params>
</params>
</requirements>
</requirements>
</ability>
</abilities>