evasive_fury.xml
<abilities>
<ability>
<name>Evasive Fury</name>
<key>evasive_fury</key>
<skill>athletics</skill>
<icon>evasive_fury</icon>
<tagline>"I'm not just fast, I'm the fastest."</tagline>
<description>Whenever you dodge an attack, you gain +10 movement speed for 2 turns.</description>
<type>passive</type>
<passiveInfo>
<triggers>
<triggers>
KEY evasive_fury_trigger;
WHEN PlayerIsAttacked -> attackDodged:true;
THEN ApplyStatusEffect -> key:«LINK:evasive_fury_status», target:player;
</triggers>
</triggers>
</passiveInfo>
<unlockInfo>
<autoUnlock>-1</autoUnlock>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>2</requiredPoints>
<requires>perfect_form</requires>
</unlockRequirements>
</unlockInfo>
<statusEffects>
<statusEffects>
<turns>2</turns>
<name>Evasive Fury</name>
<key>evasive_fury_status</key>
<icon>evasive_fury</icon>
<modifiers>
<modifiers>
<type>MoveSpeedBonus</type>
<amount>10.0</amount>
</modifiers>
</modifiers>
</statusEffects>
</statusEffects>
</ability>
</abilities>