bracketing_barrage.xml
<abilities>
<ability>
<name>Bracketing Barrage</name>
<key>bracketing_barrage</key>
<skill>arbalism</skill>
<icon>arbalism_21</icon>
<description>
Each miss with a crossbow increases the accuracy of further shots by 10 for 5 turns.
[n]Each hit with a crossbow increases critical hit chance by 5% for 5 turns.
[n]Can be stacked multiple times.
</description>
<type>Passive</type>
<subType>1_Unique Passives</subType>
<passiveInfo>
<triggers>
<triggers>
KEY bracketing_barrage_status_1;
WHEN PlayerMisses;
THEN ApplyStatusEffect -> key:«LINK:bracketing_barrage_status_1», target:player;
</triggers>
<triggers>
KEY bracketing_barrage_status_2;
WHEN PlayerHits;
THEN ApplyStatusEffect -> key:«LINK:bracketing_barrage_status_2», target:player;
</triggers>
</triggers>
</passiveInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredLevel>0</requiredLevel>
<requiredPoints>2</requiredPoints>
</unlockRequirements>
</unlockInfo>
<requirements>
<requirements>
<type>Weapon</type>
<params>
<params type="weapon">Crossbow</params>
</params>
</requirements>
</requirements>
<statusEffects>
<statusEffects>
<turns>6</turns>
<name>Bracketing Barrage</name>
<key>bracketing_barrage_status_1</key>
<icon>arbalism_21</icon>
<color>71a61d</color>
<reduceOnStartOfTurn>false</reduceOnStartOfTurn>
<modifiers>
<modifiers>
<type>Accuracy</type>
<amount>10.0</amount>
</modifiers>
</modifiers>
</statusEffects>
<statusEffects>
<turns>6</turns>
<name>Bracketing Barrage</name>
<key>bracketing_barrage_status_2</key>
<icon>arbalism_21</icon>
<color>71a61d</color>
<reduceOnStartOfTurn>false</reduceOnStartOfTurn>
<modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.05</amount>
</modifiers>
</modifiers>
</statusEffects>
</statusEffects>
</ability>
</abilities>