blazing_bolts_2.xml

<abilities>
  <ability>
    <clone>blazing_bolts</clone>
    <key>blazing_bolts_2</key>
    <description>
      Set your bolts alight. For ⮃15 turns⮃, gain:
      [n]+15% Damage
      [n]+30% Burn Chance
      [n]-1 Attack Range
      [n]-25% Ammo Recovery
      [p]Each bolt also deals 2-5 Fire Damage.
    </description>
    <type>Immediate</type>
    <cooldown>17</cooldown>
    <immediateInfo>
      <abilityUseTime>
        <type>standard</type>
      </abilityUseTime>
      <effects>
        <effects>
          ApplyStatusEffect -> key:«LINK:blazing_bolts_status_2», target:player;
        </effects>
      </effects>
    </immediateInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>1</requiredPoints>
      </unlockRequirements>
      <replaces>blazing_bolts</replaces>
    </unlockInfo>
    <statusEffects>
      <statusEffects>
        <turns>15</turns>
        <name>Blazing Bolts</name>
        <key>blazing_bolts_status_2</key>
        <icon>arbalism_3</icon>
        <skipFirstTurn>true</skipFirstTurn>
        <modifiers>
          <modifiers>
            <type>Damage</type>
            <amount>0.15</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>MinimumFireDamage</type>
            <amount>2.0</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>MaximumFireDamage</type>
            <amount>5.0</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>BurnChance</type>
            <amount>0.3</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>Range</type>
            <amount>-1.0</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>AmmoRecovery</type>
            <amount>-0.25</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
        </modifiers>
      </statusEffects>
    </statusEffects>
  </ability>
</abilities>