vireling.xml

<monsters>
  <monster>
    <bones>bones_small</bones>
    <alignment>nyserium</alignment>
    <cannotBleed>true</cannotBleed>
    <level>5</level>
    <traits>bloodless</traits>
    <trapAware>true</trapAware>
    <canSteal>false</canSteal>
    <behaviorPackage>vireling_behavior</behaviorPackage>
    <name>Vireling</name>
    <description>
      This strange, gangly creature appears more root than flesh.
    </description>
    <key>vireling</key>
    <tags>animal, nyserium</tags>
    <zoomImage>vireling</zoomImage>
    <lineofsight>6</lineofsight>
    <life>50</life>
    <speed>90</speed>
    <monsterSoundPack>insect</monsterSoundPack>
    <onHitEffects>
      <onHitEffects>
        <type>HerdMentality</type>
        <params>
          <params type="isFaction">true</params>
        </params>
      </onHitEffects>
    </onHitEffects>
    <deathEffects>
      <deathEffects>
        summon_nearby -> monster:vireling_part_1, amount:1, maximum:-1, distance:1, animate:false;
      </deathEffects>
      <deathEffects>
        AND roll -> odds:0.6;
        summon_nearby -> monster:vireling_part_2, amount:1, maximum:-1, distance:1, animate:false;
      </deathEffects>
      <deathEffects>
        AND roll -> odds:0.6;
        summon_nearby -> monster:vireling_part_3, amount:1, maximum:-1, distance:1, animate:false;
      </deathEffects>
    </deathEffects>
    <modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.15</amount>
      </modifiers>
      <modifiers>
        <type>OnTurnHealthGain</type>
        <amount>1.25</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>95.0</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>4.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>11.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>100.0</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>0.05</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>PoisonResist</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>FireResist</type>
        <amount>-0.5</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>