vine_snake.xml
<monsters>
<monster>
<bones>bones_small</bones>
<alignment>wildlife</alignment>
<haltPathing>false</haltPathing>
<level>2</level>
<trapAware>true</trapAware>
<canSteal>false</canSteal>
<name>Vine Snake</name>
<description>
Poisonous and highly accurate, harmless if left asleep.
</description>
<key>vine_snake</key>
<tags>animal, snake</tags>
<lootTable>dwelling_snake</lootTable>
<lineofsight>7</lineofsight>
<life>22</life>
<speed>90</speed>
<defaultAttackName>fangs</defaultAttackName>
<behavior>
<type>Sleeping</type>
<canOpenDoors>false</canOpenDoors>
<params>
<params type="minimumWakeupDistance">2</params>
<params type="maximumWakeupDistance">3</params>
<params type="wakeImage">wake</params>
<params type="wakeSound">hiss_awake</params>
</params>
</behavior>
<monsterSoundPack>snake</monsterSoundPack>
<renderModes>
<renderModes key="default">snake_calm</renderModes>
<renderModes key="wake">snake_angry</renderModes>
</renderModes>
<modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>90.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.05</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>3.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>7.0</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.1</amount>
</modifiers>
<modifiers>
<type>PoisonChance</type>
<amount>0.08</amount>
</modifiers>
<modifiers>
<type>PoisonResist</type>
<amount>2.0</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>114.0</amount>
</modifiers>
</modifiers>
</monster>
</monsters>