undead_zombie_armor.xml

<monsters>
  <monster>
    <clone>undead_zombie</clone>
    <level>16</level>
    <traits>unbreakable</traits>
    <name>Armored Zombie</name>
    <description>
      An armored, shambling corpse animated by dark magic appears to be devoid of all intelligence.
    </description>
    <key>undead_zombie_armor</key>
    <tags>undead</tags>
    <zoomImage>undead_zombie_armor</zoomImage>
    <lootTable>undead_zombie_armored</lootTable>
    <life>140</life>
    <speed>55</speed>
    <defaultAttackName>mouth</defaultAttackName>
    <monsterSoundPack>zombie_armored</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>-22.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.7</amount>
      </modifiers>
      <modifiers>
        <type>Protection</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>MissileDeflection</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>0.08</amount>
      </modifiers>
      <modifiers>
        <type>CritDamage</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>120.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedChance</type>
        <amount>0.04</amount>
      </modifiers>
      <modifiers>
        <type>BlightChance</type>
        <amount>0.04</amount>
      </modifiers>
      <modifiers>
        <type>PoisonChance</type>
        <amount>0.04</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>