undead_zombie_armor.xml
<monsters>
<monster>
<clone>undead_zombie</clone>
<level>16</level>
<traits>unbreakable</traits>
<name>Armored Zombie</name>
<description>
An armored, shambling corpse animated by dark magic appears to be devoid of all intelligence.
</description>
<key>undead_zombie_armor</key>
<tags>undead</tags>
<zoomImage>undead_zombie_armor</zoomImage>
<lootTable>undead_zombie_armored</lootTable>
<life>140</life>
<speed>55</speed>
<defaultAttackName>mouth</defaultAttackName>
<monsterSoundPack>zombie_armored</monsterSoundPack>
<modifiers>
<modifiers>
<type>Dodge</type>
<amount>-22.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.7</amount>
</modifiers>
<modifiers>
<type>Protection</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>MissileDeflection</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.08</amount>
</modifiers>
<modifiers>
<type>CritDamage</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>120.0</amount>
</modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.04</amount>
</modifiers>
<modifiers>
<type>BlightChance</type>
<amount>0.04</amount>
</modifiers>
<modifiers>
<type>PoisonChance</type>
<amount>0.04</amount>
</modifiers>
</modifiers>
</monster>
</monsters>