undead_skeleton.xml
<monsters>
<monster>
<bones>bones_medium</bones>
<alignment>undead</alignment>
<level>17</level>
<traits>-armor, -dodge, bloodless, blight</traits>
<variation>0.03</variation>
<behaviorPackage>undead_skeleton_behavior</behaviorPackage>
<name>Skeleton</name>
<description>
Something unseen is keeping these bones mobile.
</description>
<key>undead_skeleton</key>
<tags>undead</tags>
<zoomImage>undead_skeleton</zoomImage>
<lootTable>undead_skeleton_loot</lootTable>
<lineofsight>6</lineofsight>
<life>120</life>
<speed>110</speed>
<defaultAttackName>sword</defaultAttackName>
<abilities>skeleton_rattle</abilities>
<monsterSoundPack>skeleton_soundpack</monsterSoundPack>
<modifiers>
<modifiers>
<type>Dodge</type>
<amount>35.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.5</amount>
</modifiers>
<modifiers>
<type>Protection</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>12.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>20.0</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.1</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>130.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>110.0</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.06</amount>
</modifiers>
<modifiers>
<type>BlightChance</type>
<amount>0.03</amount>
</modifiers>
<modifiers>
<type>CritDamage</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>BleedResist</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>PoisonResist</type>
<amount>5.0</amount>
</modifiers>
</modifiers>
</monster>
</monsters>