tyros_sparkling.xml

<monsters>
  <monster>
    <bones>cultist_floor_ash_1</bones>
    <alignment>tyros</alignment>
    <level>4</level>
    <name>Sparkling</name>
    <description>
      A congealed mass of thunder that zips and zaps across the battlefield.
    </description>
    <key>tyros_sparkling</key>
    <tags>tyros, elemental</tags>
    <lootTable>tyros_sparkling</lootTable>
    <lineofsight>8</lineofsight>
    <life>32</life>
    <speed>125</speed>
    <abilities>tyros_sparkling_melt, tyros_sparkling_quick_snap</abilities>
    <behavior>
      <type>Sleeping</type>
      <canOpenDoors>false</canOpenDoors>
      <params>
        <params type="minimumWakeupDistance">4</params>
        <params type="maximumWakeupDistance">5</params>
        <params type="wakeImage">wake</params>
      </params>
    </behavior>
    <monsterSoundPack>tyros_sparkling</monsterSoundPack>
    <renderModes>
      <renderModes key="default" type="animation" hideName="true">electrified_tile</renderModes>
      <renderModes key="wake">tyros_sparkling</renderModes>
    </renderModes>
    <modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>45.0</amount>
      </modifiers>
      <modifiers>
        <type>IsSteamImmune</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>IsFlying</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>115.0</amount>
      </modifiers>
      <modifiers>
        <type>MinimumThunderDamage</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumThunderDamage</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>85.0</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>0.04</amount>
      </modifiers>
      <modifiers>
        <type>StunChance</type>
        <amount>0.04</amount>
      </modifiers>
      <modifiers>
        <type>ThunderResist</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>PoisonResist</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>BurnResist</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>IsFlying</type>
        <amount>1.0</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>