spiritfire_elemental.xml
<monsters>
<monster>
<bones>none</bones>
<alignment>undead</alignment>
<level>10</level>
<variation>0.1</variation>
<name>Spiritfire Elemental</name>
<description>
Its ethereal body is made of wisps of fell flame, allowing him avoid attacks with ease.
</description>
<key>spiritfire_elemental</key>
<tags>undead, elemental</tags>
<zoomImage>spiritfire_elemental</zoomImage>
<lootTable>spiritfire_elemental_loot</lootTable>
<lineofsight>11</lineofsight>
<life>75</life>
<speed>100</speed>
<defaultAttackName>spiritfire</defaultAttackName>
<abilities>spirit_elemental_spit</abilities>
<behavior>
<type>simple</type>
<canOpenDoors>false</canOpenDoors>
</behavior>
<monsterSoundPack>spiritfire_soundpack</monsterSoundPack>
<modifiers>
<modifiers>
<type>Dodge</type>
<amount>55.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.0</amount>
</modifiers>
<modifiers>
<type>OnTurnHealthGain</type>
<amount>1.5</amount>
</modifiers>
<modifiers>
<type>MinimumFireDamage</type>
<amount>4.0</amount>
</modifiers>
<modifiers>
<type>MaximumFireDamage</type>
<amount>8.0</amount>
</modifiers>
<modifiers>
<type>MinimumIceDamage</type>
<amount>4.0</amount>
</modifiers>
<modifiers>
<type>MaximumIceDamage</type>
<amount>8.0</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>90.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>100.0</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.04</amount>
</modifiers>
<modifiers>
<type>FrostbiteChance</type>
<amount>0.03</amount>
</modifiers>
<modifiers>
<type>BurnChance</type>
<amount>0.03</amount>
</modifiers>
<modifiers>
<type>PoisonResist</type>
<amount>2.0</amount>
</modifiers>
<modifiers>
<type>BleedResist</type>
<amount>2.0</amount>
</modifiers>
<modifiers>
<type>PoisonResist</type>
<amount>2.0</amount>
</modifiers>
<modifiers>
<type>BurnResist</type>
<amount>2.0</amount>
</modifiers>
<modifiers>
<type>FrostbiteResist</type>
<amount>2.0</amount>
</modifiers>
<modifiers>
<type>FireResist</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>IgnoreTraps</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>IsFlying</type>
<amount>1.0</amount>
</modifiers>
</modifiers>
</monster>
</monsters>