spiritfire_elemental.xml

<monsters>
  <monster>
    <bones>none</bones>
    <alignment>undead</alignment>
    <level>10</level>
    <variation>0.1</variation>
    <name>Spiritfire Elemental</name>
    <description>
      Its ethereal body is made of wisps of fell flame, allowing him avoid attacks with ease.
    </description>
    <key>spiritfire_elemental</key>
    <tags>undead, elemental</tags>
    <zoomImage>spiritfire_elemental</zoomImage>
    <lootTable>spiritfire_elemental_loot</lootTable>
    <lineofsight>11</lineofsight>
    <life>75</life>
    <speed>100</speed>
    <defaultAttackName>spiritfire</defaultAttackName>
    <abilities>spirit_elemental_spit</abilities>
    <behavior>
      <type>simple</type>
      <canOpenDoors>false</canOpenDoors>
    </behavior>
    <monsterSoundPack>spiritfire_soundpack</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>55.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>OnTurnHealthGain</type>
        <amount>1.5</amount>
      </modifiers>
      <modifiers>
        <type>MinimumFireDamage</type>
        <amount>4.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumFireDamage</type>
        <amount>8.0</amount>
      </modifiers>
      <modifiers>
        <type>MinimumIceDamage</type>
        <amount>4.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumIceDamage</type>
        <amount>8.0</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>90.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>100.0</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>0.04</amount>
      </modifiers>
      <modifiers>
        <type>FrostbiteChance</type>
        <amount>0.03</amount>
      </modifiers>
      <modifiers>
        <type>BurnChance</type>
        <amount>0.03</amount>
      </modifiers>
      <modifiers>
        <type>PoisonResist</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>PoisonResist</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>BurnResist</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>FrostbiteResist</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>FireResist</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>IgnoreTraps</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>IsFlying</type>
        <amount>1.0</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>