shopkeeper.xml
<monsters>
<monster>
<human>
<head>head_bare, head_f_bare</head>
<chest>chest_bare, chest_f_bare</chest>
<legs>legs_red, legs_f_red</legs>
<arms>arms_bare, arms_f_bare</arms>
<loadouts>
<loadouts>peasant_vest, leather_boots, leather_vambraces, leather_leggings</loadouts>
<loadouts>blacksmiths_apron, leather_boots, leather_vambraces, leather_leggings</loadouts>
</loadouts>
</human>
<bones>bones_large</bones>
<alignment>city</alignment>
<canSteal>false</canSteal>
<name>Shopkeeper</name>
<description>
{{HeShe}} always has what you need, for a price.
</description>
<key>shopkeeper</key>
<tags>human</tags>
<lineofsight>10</lineofsight>
<life>100</life>
<speed>100</speed>
<defaultAttackName>fists</defaultAttackName>
<behavior>
<type>shopkeeper</type>
<canOpenDoors>true</canOpenDoors>
</behavior>
<modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.05</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>8.0</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>80.0</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>5.0</amount>
</modifiers>
</modifiers>
</monster>
</monsters>