ravager.xml
<monsters>
<monster>
<bones>bones_large</bones>
<alignment>blood_angry</alignment>
<level>20</level>
<traits>shroud, tough</traits>
<canSteal>false</canSteal>
<name>Ravager</name>
<description>
A horror spawned from blood.
</description>
<key>ravager</key>
<zoomImage>ravager</zoomImage>
<lootTable>ravager</lootTable>
<lineofsight>14</lineofsight>
<life>260</life>
<speed>115</speed>
<behavior>
<type>ravager</type>
<canOpenDoors>true</canOpenDoors>
</behavior>
<monsterSoundPack>ravager</monsterSoundPack>
<deathEffects>
<deathEffects>
IF LastAttackedByPlayer;
THEN GiveReputation -> faction:blood, amount:-4, reason:Killing Ravager;
</deathEffects>
</deathEffects>
<modifiers>
<modifiers>
<type>OnTurnHealthGain</type>
<amount>1.25</amount>
</modifiers>
<modifiers>
<type>SpeedMatching</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>Protection</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>22.0</amount>
</modifiers>
<modifiers>
<type>PoisonResist</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>CritResist</type>
<amount>0.35</amount>
</modifiers>
<modifiers>
<type>CrippleResist</type>
<amount>0.5</amount>
</modifiers>
<modifiers>
<type>KnockbackResist</type>
<amount>0.5</amount>
</modifiers>
<modifiers>
<type>StunResist</type>
<amount>0.4</amount>
</modifiers>
<modifiers>
<type>BleedResist</type>
<amount>0.9</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>8.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>18.0</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.2</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>100.0</amount>
</modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.14</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>PoisonNaturalHealing</type>
<amount>5.0</amount>
</modifiers>
</modifiers>
</monster>
</monsters>