ravager.xml

<monsters>
  <monster>
    <bones>bones_large</bones>
    <alignment>blood_angry</alignment>
    <level>20</level>
    <traits>shroud, tough</traits>
    <canSteal>false</canSteal>
    <name>Ravager</name>
    <description>
      A horror spawned from blood.
    </description>
    <key>ravager</key>
    <zoomImage>ravager</zoomImage>
    <lootTable>ravager</lootTable>
    <lineofsight>14</lineofsight>
    <life>260</life>
    <speed>115</speed>
    <behavior>
      <type>ravager</type>
      <canOpenDoors>true</canOpenDoors>
    </behavior>
    <monsterSoundPack>ravager</monsterSoundPack>
    <deathEffects>
      <deathEffects>
        IF LastAttackedByPlayer;
        THEN GiveReputation -> faction:blood, amount:-4, reason:Killing Ravager;
      </deathEffects>
    </deathEffects>
    <modifiers>
      <modifiers>
        <type>OnTurnHealthGain</type>
        <amount>1.25</amount>
      </modifiers>
      <modifiers>
        <type>SpeedMatching</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>Protection</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>22.0</amount>
      </modifiers>
      <modifiers>
        <type>PoisonResist</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>CritResist</type>
        <amount>0.35</amount>
      </modifiers>
      <modifiers>
        <type>CrippleResist</type>
        <amount>0.5</amount>
      </modifiers>
      <modifiers>
        <type>KnockbackResist</type>
        <amount>0.5</amount>
      </modifiers>
      <modifiers>
        <type>StunResist</type>
        <amount>0.4</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>0.9</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>8.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>18.0</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>0.2</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>100.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedChance</type>
        <amount>0.14</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.15</amount>
      </modifiers>
      <modifiers>
        <type>PoisonNaturalHealing</type>
        <amount>5.0</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>