rat.xml
<monsters>
<monster>
<bones>bones_small</bones>
<alignment>wildlife</alignment>
<level>1</level>
<traits>dodge</traits>
<canSteal>false</canSteal>
<behaviorPackage>rat</behaviorPackage>
<name>Rattus</name>
<description>
Not particularly dangerous, but hard to hit.
</description>
<key>rat</key>
<tags>animal</tags>
<zoomImage>rat</zoomImage>
<lootTable>rat</lootTable>
<lineofsight>3</lineofsight>
<life>12</life>
<speed>100</speed>
<defaultAttackName>teeth</defaultAttackName>
<monsterSoundPack>rat</monsterSoundPack>
<modifiers>
<modifiers>
<type>IgnoreTraps</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>3.0</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>15.0</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.5</amount>
</modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.02</amount>
</modifiers>
</modifiers>
</monster>
</monsters>