null_defender.xml

<monsters>
  <monster>
    <bones>null_debris_21</bones>
    <alignment>temple</alignment>
    <level>3</level>
    <traits>bleed</traits>
    <name>Null Defender</name>
    <description>
      Soulless automatons. Their creators gone, they carry out their duty nonetheless.
    </description>
    <key>null_defender</key>
    <tags>null</tags>
    <zoomImage>defender_sword</zoomImage>
    <lootTable>null_defender</lootTable>
    <lineofsight>7</lineofsight>
    <life>35</life>
    <speed>100</speed>
    <defaultAttackName>sword</defaultAttackName>
    <behavior>
      <type>null_defender</type>
      <canOpenDoors>false</canOpenDoors>
    </behavior>
    <monsterSoundPack>null_defender</monsterSoundPack>
    <renderModes>
      <renderModes key="shield">defender_shield</renderModes>
      <renderModes key="sword">defender_sword</renderModes>
      <renderModes key="shield_overcharged">defender_shield_overcharged</renderModes>
      <renderModes key="sword_overcharged">defender_sword_overcharged</renderModes>
    </renderModes>
    <modifiers>
      <modifiers>
        <type>IsEssenceImmune</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>100.0</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>75.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.12</amount>
      </modifiers>
      <modifiers>
        <type>Protection</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>8.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>PoisonResist</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>0.05</amount>
      </modifiers>
      <modifiers>
        <type>BleedChance</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>ThunderResist</type>
        <amount>-0.25</amount>
      </modifiers>
      <modifiers>
        <type>FireResist</type>
        <amount>0.25</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>