null_champion.xml

<monsters>
  <monster>
    <bones>null_debris_25</bones>
    <alignment>temple</alignment>
    <level>10</level>
    <traits>reach</traits>
    <name>Null Champion</name>
    <description>
      The powerful elite of the null forces. They serve as bodyguards and enforcers for the temple.
    </description>
    <key>null_champion</key>
    <tags>null</tags>
    <zoomImage>null_champion</zoomImage>
    <lootTable>null_champion</lootTable>
    <lineofsight>8</lineofsight>
    <life>140</life>
    <speed>85</speed>
    <abilities>blind</abilities>
    <behavior>
      <type>active_passive</type>
      <canOpenDoors>true</canOpenDoors>
      <params>
        <params type="activeTurns">15</params>
        <params type="passiveTurns">8</params>
      </params>
    </behavior>
    <monsterSoundPack>null_champion</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>IsEssenceImmune</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>SpeedMatching</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>Range</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>80.0</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>9.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>22.0</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>85.0</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>0.1</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.1</amount>
      </modifiers>
      <modifiers>
        <type>Protection</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>CritResist</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>-20.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>PoisonResist</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>OnTurnHealthGain</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>ThunderResist</type>
        <amount>-0.25</amount>
      </modifiers>
      <modifiers>
        <type>FireResist</type>
        <amount>0.25</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>