null_bungler.xml

<monsters>
  <monster>
    <bones>null_debris_22</bones>
    <alignment>temple</alignment>
    <level>7</level>
    <name>Null Bungler</name>
    <description>
      A more powerful variation of the null flyer. Slower, but able to penetrate armor.
    </description>
    <key>null_bungler</key>
    <tags>null</tags>
    <zoomImage>null_bungler</zoomImage>
    <lootTable>null_bungler</lootTable>
    <lineofsight>5</lineofsight>
    <life>45</life>
    <speed>125</speed>
    <behavior>
      <type>active_passive</type>
      <canOpenDoors>false</canOpenDoors>
      <params>
        <params type="activeTurns">10</params>
        <params type="passiveTurns">8</params>
      </params>
    </behavior>
    <monsterSoundPack>null_flyer</monsterSoundPack>
    <renderModes>
      <renderModes key="standard">null_bungler</renderModes>
      <renderModes key="overcharge">null_bungler_overcharged</renderModes>
    </renderModes>
    <modifiers>
      <modifiers>
        <type>IsEssenceImmune</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.08</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>100.0</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>15.0</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>9.0</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.35</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>PoisonResist</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>ThunderResist</type>
        <amount>-0.25</amount>
      </modifiers>
      <modifiers>
        <type>FireResist</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>IgnoreTraps</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>IsFlying</type>
        <amount>1.0</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>