null_bouncer.xml
<monsters>
<monster>
<bones>null_debris_24</bones>
<alignment>temple</alignment>
<level>8</level>
<behaviorPackage>null_surround</behaviorPackage>
<name>Null Bouncer</name>
<description>
Slowly but surely they pound their enemies into submission.
</description>
<key>null_bouncer</key>
<tags>null</tags>
<zoomImage>null_bouncer_shield</zoomImage>
<lootTable>null_bouncer</lootTable>
<lineofsight>8</lineofsight>
<life>120</life>
<speed>80</speed>
<defaultAttackName>hammer</defaultAttackName>
<monsterSoundPack>spider_old</monsterSoundPack>
<modifiers>
<modifiers>
<type>IsEssenceImmune</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>70.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.33</amount>
</modifiers>
<modifiers>
<type>Protection</type>
<amount>3.0</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>125.0</amount>
</modifiers>
<modifiers>
<type>StunResist</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>MinimumEssenceDamage</type>
<amount>4.0</amount>
</modifiers>
<modifiers>
<type>MaximumEssenceDamage</type>
<amount>12.0</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>-5.0</amount>
</modifiers>
<modifiers>
<type>KnockbackChance</type>
<amount>0.75</amount>
</modifiers>
<modifiers>
<type>CrippleChance</type>
<amount>0.06</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>MissileDeflection</type>
<amount>0.1</amount>
</modifiers>
<modifiers>
<type>BleedResist</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>PoisonResist</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>KnockbackResist</type>
<amount>0.5</amount>
</modifiers>
<modifiers>
<type>ThunderResist</type>
<amount>-0.25</amount>
</modifiers>
<modifiers>
<type>FireResist</type>
<amount>0.25</amount>
</modifiers>
</modifiers>
</monster>
</monsters>