livingstatue.xml

<monsters>
  <monster>
    <range>1</range>
    <bones>none</bones>
    <alignment>castle</alignment>
    <canSteal>false</canSteal>
    <behaviorPackage>livingstatue</behaviorPackage>
    <name>Living Statue</name>
    <key>livingstatue</key>
    <zoomImage>livingstatue_1</zoomImage>
    <lineofsight>8</lineofsight>
    <life>180</life>
    <speed>100</speed>
    <monsterSoundPack>golem_old</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>11.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>19.0</amount>
      </modifiers>
      <modifiers>
        <type>CrippleChance</type>
        <amount>0.05</amount>
      </modifiers>
      <modifiers>
        <type>armorpen</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>StunChance</type>
        <amount>0.03</amount>
      </modifiers>
      <modifiers>
        <type>Protection</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.3</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>-15.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>2.0</amount>
      </modifiers>
      <modifiers>
        <type>PoisonResist</type>
        <amount>2.0</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>