livingstatue.xml
<monsters>
<monster>
<range>1</range>
<bones>none</bones>
<alignment>castle</alignment>
<canSteal>false</canSteal>
<behaviorPackage>livingstatue</behaviorPackage>
<name>Living Statue</name>
<key>livingstatue</key>
<zoomImage>livingstatue_1</zoomImage>
<lineofsight>8</lineofsight>
<life>180</life>
<speed>100</speed>
<monsterSoundPack>golem_old</monsterSoundPack>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>11.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>19.0</amount>
</modifiers>
<modifiers>
<type>CrippleChance</type>
<amount>0.05</amount>
</modifiers>
<modifiers>
<type>armorpen</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>StunChance</type>
<amount>0.03</amount>
</modifiers>
<modifiers>
<type>Protection</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.3</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>-15.0</amount>
</modifiers>
<modifiers>
<type>BleedResist</type>
<amount>2.0</amount>
</modifiers>
<modifiers>
<type>PoisonResist</type>
<amount>2.0</amount>
</modifiers>
</modifiers>
</monster>
</monsters>