infused_clatcher.xml

<monsters>
  <monster>
    <bones>bones_small</bones>
    <alignment>darkling</alignment>
    <level>7</level>
    <traits>herd_mentality</traits>
    <trapAware>true</trapAware>
    <behaviorPackage>infused_clatcher</behaviorPackage>
    <name>Infused Clatcher</name>
    <description>
      Vile abominations infused with crystal energy. They use their long, grasping arms to hold their target
      in place.
    </description>
    <key>infused_clatcher</key>
    <tags>animal</tags>
    <zoomImage>templebigbug</zoomImage>
    <lootTable>infused_beetle</lootTable>
    <lineofsight>7</lineofsight>
    <life>70</life>
    <speed>110</speed>
    <defaultAttackName>fangs</defaultAttackName>
    <abilities>clatcher_clatch</abilities>
    <monsterSoundPack>insect</monsterSoundPack>
    <onHitEffects>
      <onHitEffects>
        <type>HerdMentality</type>
        <params>
          <params type="isFaction">true</params>
        </params>
      </onHitEffects>
    </onHitEffects>
    <modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.15</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>85.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>10.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>18.0</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>0.05</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>