infused_clatcher.xml
<monsters>
<monster>
<bones>bones_small</bones>
<alignment>darkling</alignment>
<level>7</level>
<traits>herd_mentality</traits>
<trapAware>true</trapAware>
<behaviorPackage>infused_clatcher</behaviorPackage>
<name>Infused Clatcher</name>
<description>
Vile abominations infused with crystal energy. They use their long, grasping arms to hold their target
in place.
</description>
<key>infused_clatcher</key>
<tags>animal</tags>
<zoomImage>templebigbug</zoomImage>
<lootTable>infused_beetle</lootTable>
<lineofsight>7</lineofsight>
<life>70</life>
<speed>110</speed>
<defaultAttackName>fangs</defaultAttackName>
<abilities>clatcher_clatch</abilities>
<monsterSoundPack>insect</monsterSoundPack>
<onHitEffects>
<onHitEffects>
<type>HerdMentality</type>
<params>
<params type="isFaction">true</params>
</params>
</onHitEffects>
</onHitEffects>
<modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>85.0</amount>
</modifiers>
<modifiers>
<type>BleedResist</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>10.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>18.0</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.05</amount>
</modifiers>
</modifiers>
</monster>
</monsters>