hawk.xml
<monsters>
<monster>
<bones>bones_small</bones>
<alignment>wildlife</alignment>
<level>6</level>
<behaviorPackage>hawk</behaviorPackage>
<name>Hawk</name>
<description>
Returns to the sky when low health, waiting for the right time to strike again.
</description>
<key>hawk</key>
<tags>animal</tags>
<zoomImage>hawk</zoomImage>
<lootTable>hawk</lootTable>
<lineofsight>14</lineofsight>
<life>70</life>
<speed>120</speed>
<defaultAttackName>claws</defaultAttackName>
<abilities>hawk_hunted</abilities>
<monsterSoundPack>bird</monsterSoundPack>
<modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>80.0</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>8.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>16.0</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>12.0</amount>
</modifiers>
<modifiers>
<type>RetreatChance</type>
<amount>0.35</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>90.0</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>CritDamage</type>
<amount>0.75</amount>
</modifiers>
<modifiers>
<type>IgnoreTraps</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>IsFlying</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>ThunderResist</type>
<amount>-0.5</amount>
</modifiers>
</modifiers>
</monster>
</monsters>