gremlin_king.xml

<monsters>
  <monster>
    <range>2</range>
    <bones>bones_large</bones>
    <alignment>gremlin</alignment>
    <level>18</level>
    <traits>reach</traits>
    <variation>0.0</variation>
    <behaviorPackage>gremlin_king</behaviorPackage>
    <name>King Grimjaw</name>
    <description>
      He stands a giant, his cherished treasure sowing the seeds of his own decay.
    </description>
    <key>gremlin_king</key>
    <size>
      <width>2</width>
      <height>2</height>
    </size>
    <animation>gremlin_king</animation>
    <lootTable>gremlin_king</lootTable>
    <lineofsight>12</lineofsight>
    <life>320</life>
    <speed>100</speed>
    <abilities>gremlin_king_charge, gremlin_king_shockwave</abilities>
    <monsterSoundPack>gremlin_king</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>115.0</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.45</amount>
      </modifiers>
      <modifiers>
        <type>OnTurnHealthGain</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>0.5</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>18.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>26.0</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.2</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>85.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>70.0</amount>
      </modifiers>
      <modifiers>
        <type>StunChance</type>
        <amount>0.08</amount>
      </modifiers>
      <modifiers>
        <type>KnockBackChance</type>
        <amount>0.35</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>-0.05</amount>
      </modifiers>
      <modifiers>
        <type>CrippleChance</type>
        <amount>0.1</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>