gremlin_butcher.xml
<monsters>
<monster>
<range>1</range>
<bones>bones_medium</bones>
<alignment>gremlin</alignment>
<level>10</level>
<traits>-armorpen, speed_matching</traits>
<variation>0.1</variation>
<name>Gremlin Butcher</name>
<description>
Eager to prepare a meal, any kind of meat will do.
</description>
<key>gremlin_butcher</key>
<zoomImage>gremlin_butcher</zoomImage>
<lootTable>gremlin_butcher</lootTable>
<lineofsight>4</lineofsight>
<life>105</life>
<speed>100</speed>
<defaultAttackName>cleaver</defaultAttackName>
<behavior>
<type>simple</type>
<canOpenDoors>true</canOpenDoors>
<params>
<params type="doorCheese">0.1</params>
<params type="stepBackChance">0.2</params>
<params type="preferredDistance">2</params>
<params type="preferredDistanceStepBackChance">0.4</params>
</params>
</behavior>
<monsterSoundPack>gremlin_grunt</monsterSoundPack>
<modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>110.0</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>8.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>15.0</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>114.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.1</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>10.0</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.2</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.07</amount>
</modifiers>
<modifiers>
<type>SpeedMatching</type>
<amount>1.0</amount>
</modifiers>
</modifiers>
</monster>
</monsters>