cave_wyrm.xml
<monsters>
<monster>
<bones>cave_wyrm_bones</bones>
<alignment>wildlife</alignment>
<level>8</level>
<canSteal>false</canSteal>
<name>Cave Wyrm</name>
<description>
Waits for his target to approach before unleashing deadly elemental water attacks.
</description>
<key>cave_wyrm</key>
<tags>animal</tags>
<zoomImage>cave_wyrm</zoomImage>
<lootTable>cave_wyrm</lootTable>
<lineofsight>5</lineofsight>
<life>52</life>
<speed>100</speed>
<defaultAttackName>tail</defaultAttackName>
<abilities>waterthrow_01</abilities>
<behavior>
<type>cavewyrm</type>
</behavior>
<monsterSoundPack>cave_wyrm</monsterSoundPack>
<modifiers>
<modifiers>
<type>Range</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>50.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>Protection</type>
<amount>2.0</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>8.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>27.0</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>0.0</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.14</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.1</amount>
</modifiers>
<modifiers>
<type>PoisonResist</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>BleedResist</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>FireResist</type>
<amount>1.5</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>70.0</amount>
</modifiers>
<modifiers>
<type>KnockbackResist</type>
<amount>5.0</amount>
</modifiers>
</modifiers>
</monster>
</monsters>