cave_simpleton.xml

<monsters>
  <monster>
    <human>
      <head>head_bare, head_f_bare</head>
      <chest>chest_bare, chest_f_bare</chest>
      <legs>legs_red, legs_f_red</legs>
      <arms>arms_bare, arms_f_bare</arms>
      <loadouts>
        <loadouts>worker_boots, worker_gloves, peasant_cap, shiv</loadouts>
        <loadouts>peasant_shoes, crude_plate_gauntlets, crude_cudgel</loadouts>
        <loadouts>padded_gloves, ragged_plate_boots, simple_hatchet</loadouts>
      </loadouts>
    </human>
    <bones>bones_large</bones>
    <alignment>bandit</alignment>
    <level>5</level>
    <behaviorPackage>cave_simpleton</behaviorPackage>
    <name>Simpleton</name>
    <description>
      A poor soul who's been lost for too long. {{HeShe}} doesn't know any better than to attack anything that moves.
    </description>
    <key>cave_simpleton</key>
    <tags>human</tags>
    <lineofsight>8</lineofsight>
    <life>75</life>
    <speed>100</speed>
    <defaultAttackName>fists</defaultAttackName>
    <monsterSoundPack>human</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>protection</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedChance</type>
        <amount>0.05</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>75.0</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>5.0</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>