bandit_slayer.xml

<monsters>
  <monster>
    <human>
      <head>head_bare</head>
      <chest>chest_blue</chest>
      <legs>legs_blue</legs>
      <arms>arms_blue</arms>
      <loadouts>
        <loadouts>
          mercenary_jacket, mercenary_gloves, chain_coif, chain_greaves, parrying_dagger, shadowslain
        </loadouts>
      </loadouts>
    </human>
    <range>0</range>
    <bones>bones_large</bones>
    <alignment>bandit</alignment>
    <level>18</level>
    <variation>0.0</variation>
    <behaviorPackage>bandit_elite</behaviorPackage>
    <name>The Slayer</name>
    <description>
      A fearsome duelist. He dispatches his opponents with his signature pair of blades, one in each hand.
    </description>
    <key>bandit_slayer</key>
    <tags>human</tags>
    <lineofsight>10</lineofsight>
    <life>190</life>
    <speed>100</speed>
    <defaultAttackName>fists</defaultAttackName>
    <abilities>bandit_slash, bandit_lunge</abilities>
    <monsterSoundPack>human</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>protection</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>CritResist</type>
        <amount>0.1</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>0.1</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>25.0</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>88.0</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>0.05</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>