bandit_slayer.xml
<monsters>
<monster>
<human>
<head>head_bare</head>
<chest>chest_blue</chest>
<legs>legs_blue</legs>
<arms>arms_blue</arms>
<loadouts>
<loadouts>
mercenary_jacket, mercenary_gloves, chain_coif, chain_greaves, parrying_dagger, shadowslain
</loadouts>
</loadouts>
</human>
<range>0</range>
<bones>bones_large</bones>
<alignment>bandit</alignment>
<level>18</level>
<variation>0.0</variation>
<behaviorPackage>bandit_elite</behaviorPackage>
<name>The Slayer</name>
<description>
A fearsome duelist. He dispatches his opponents with his signature pair of blades, one in each hand.
</description>
<key>bandit_slayer</key>
<tags>human</tags>
<lineofsight>10</lineofsight>
<life>190</life>
<speed>100</speed>
<defaultAttackName>fists</defaultAttackName>
<abilities>bandit_slash, bandit_lunge</abilities>
<monsterSoundPack>human</monsterSoundPack>
<modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.0</amount>
</modifiers>
<modifiers>
<type>protection</type>
<amount>0.0</amount>
</modifiers>
<modifiers>
<type>CritResist</type>
<amount>0.1</amount>
</modifiers>
<modifiers>
<type>BleedResist</type>
<amount>0.1</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>0.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>0.0</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>25.0</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>88.0</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.05</amount>
</modifiers>
</modifiers>
</monster>
</monsters>