bandit_oaf.xml

<monsters>
  <monster>
    <human>
      <head>head_bare, head_f_bare</head>
      <chest>chest_bare, chest_f_bare</chest>
      <legs>legs_red, legs_f_red</legs>
      <arms>arms_bare, arms_f_bare</arms>
      <loadouts>
        <loadouts>
          soldiers_plate, worker_gloves, leather_boots, chain_leggings, bucket_helmet, buckler,
                                  boarding_axe
        </loadouts>
        <loadouts>
          improvised_breastplate, padded_gloves, worker_boots, leather_leggings, soldiers_helm,
                                  leather_round_shield, ball_mace
        </loadouts>
        <loadouts>
          padded_gloves, soldiers_boots, soldiers_helm, soldiers_platelegs, heater_shield,
                                  sturdy_broadsword
        </loadouts>
      </loadouts>
    </human>
    <bones>bones_large</bones>
    <alignment>bandit</alignment>
    <level>10</level>
    <variation>0.1</variation>
    <behaviorPackage>bandit_oaf</behaviorPackage>
    <name>Oaf</name>
    <description>
      Not the brightest of enemies, but their armor and shield make them a tough adversary.
    </description>
    <key>bandit_oaf</key>
    <tags>human</tags>
    <lootTable>pocket_change</lootTable>
    <lineofsight>8</lineofsight>
    <life>110</life>
    <speed>100</speed>
    <defaultAttackName>fists</defaultAttackName>
    <abilities>bandit_bash</abilities>
    <monsterSoundPack>human</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>protection</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedChance</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>85.0</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>