bandit_mauler.xml

<monsters>
  <monster>
    <human>
      <head>head_bare</head>
      <chest>chest_blue</chest>
      <legs>legs_blue</legs>
      <arms>arms_blue</arms>
      <loadouts>
        <loadouts>
          mercenary_jacket, mercenary_gloves, soldiers_platelegs, soldiers_boots, kettle_hat, quakemaker
        </loadouts>
      </loadouts>
    </human>
    <range>0</range>
    <bones>bones_large</bones>
    <alignment>bandit</alignment>
    <level>16</level>
    <variation>0.0</variation>
    <behaviorPackage>bandit_elite</behaviorPackage>
    <name>The Mauler</name>
    <description>
      A massive brute of a man. He wields his huge two-handed bludgeon with ease, crushing his opponents into
      oblivion.
    </description>
    <key>bandit_mauler</key>
    <tags>human</tags>
    <lineofsight>9</lineofsight>
    <life>210</life>
    <speed>100</speed>
    <defaultAttackName>fists</defaultAttackName>
    <abilities>bandit_bash, bandit_shout</abilities>
    <monsterSoundPack>human</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>SpeedMatching</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedResist</type>
        <amount>0.15</amount>
      </modifiers>
      <modifiers>
        <type>protection</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>CritResist</type>
        <amount>0.1</amount>
      </modifiers>
      <modifiers>
        <type>StunChance</type>
        <amount>0.02</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>15.0</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>90.0</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>