bandit_lowlife.xml
<monsters>
<monster>
<human>
<head>head_bare, head_f_bare</head>
<chest>chest_bare, chest_f_bare</chest>
<legs>legs_red, legs_f_red</legs>
<arms>arms_bare, arms_f_bare</arms>
<loadouts>
<loadouts>peasant_vest, leather_boots, padded_gloves, shiv</loadouts>
<loadouts>improvised_breastplate, peasant_shoes, worker_gloves, crude_cudgel</loadouts>
<loadouts>peasant_vest, crude_plate_gauntlets, worker_boots, simple_hatchet, torch</loadouts>
</loadouts>
</human>
<bones>bones_large</bones>
<alignment>bandit</alignment>
<level>6</level>
<variation>0.1</variation>
<behaviorPackage>bandit_lowlife</behaviorPackage>
<name>Lowlife</name>
<description>
The bottom of the barrel. Not very skilled, but still dangerous.
</description>
<key>bandit_lowlife</key>
<tags>human</tags>
<lineofsight>10</lineofsight>
<life>80</life>
<speed>100</speed>
<defaultAttackName>fists</defaultAttackName>
<monsterSoundPack>human</monsterSoundPack>
<modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.0</amount>
</modifiers>
<modifiers>
<type>protection</type>
<amount>0.0</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>0.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>0.0</amount>
</modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.05</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>75.0</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>5.0</amount>
</modifiers>
</modifiers>
</monster>
</monsters>