bandit_lowlife.xml

<monsters>
  <monster>
    <human>
      <head>head_bare, head_f_bare</head>
      <chest>chest_bare, chest_f_bare</chest>
      <legs>legs_red, legs_f_red</legs>
      <arms>arms_bare, arms_f_bare</arms>
      <loadouts>
        <loadouts>peasant_vest, leather_boots, padded_gloves, shiv</loadouts>
        <loadouts>improvised_breastplate, peasant_shoes, worker_gloves, crude_cudgel</loadouts>
        <loadouts>peasant_vest, crude_plate_gauntlets, worker_boots, simple_hatchet, torch</loadouts>
      </loadouts>
    </human>
    <bones>bones_large</bones>
    <alignment>bandit</alignment>
    <level>6</level>
    <variation>0.1</variation>
    <behaviorPackage>bandit_lowlife</behaviorPackage>
    <name>Lowlife</name>
    <description>
      The bottom of the barrel. Not very skilled, but still dangerous.
    </description>
    <key>bandit_lowlife</key>
    <tags>human</tags>
    <lineofsight>10</lineofsight>
    <life>80</life>
    <speed>100</speed>
    <defaultAttackName>fists</defaultAttackName>
    <monsterSoundPack>human</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>protection</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedChance</type>
        <amount>0.05</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>75.0</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>5.0</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>