bandit_deadeye.xml

<monsters>
  <monster>
    <human>
      <head>head_bare, head_f_bare</head>
      <chest>chest_red, chest_f_red</chest>
      <legs>legs_red, legs_f_red</legs>
      <arms>arms_red, arms_f_red</arms>
      <loadouts>
        <loadouts>
          hunter_tunic, worker_boots, marksman_hood, archers_leggings, padded_gloves,
                                  soldiers_longbow
        </loadouts>
        <loadouts>
          peasant_vest, leather_boots, archers_hood, archers_leggings, sharpshooter_bracers,
                                  huntsman_shortbow
        </loadouts>
      </loadouts>
    </human>
    <range>0</range>
    <bones>bones_large</bones>
    <alignment>bandit</alignment>
    <level>8</level>
    <variation>0.1</variation>
    <name>Deadeye</name>
    <description>
      Expert archers. They can hit you from afar with deadly accuracy.
    </description>
    <key>bandit_deadeye</key>
    <tags>human</tags>
    <lootTable>arrow_drop</lootTable>
    <lineofsight>10</lineofsight>
    <life>100</life>
    <speed>100</speed>
    <defaultAttackName>fists</defaultAttackName>
    <abilities>bandit_mark</abilities>
    <behavior>
      <type>simple</type>
      <canOpenDoors>true</canOpenDoors>
      <params>
        <params type="stepBackChance">0.3</params>
        <params type="preferredDistance">3</params>
        <params type="preferredDistanceStepBackChance">0.4</params>
        <params type="doorCheese">0.4</params>
      </params>
    </behavior>
    <monsterSoundPack>human</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>protection</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedChance</type>
        <amount>0.0</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.1</amount>
      </modifiers>
      <modifiers>
        <type>Range</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>85.0</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>