aridax_warden.xml
<monsters>
<monster>
<human>
<head>head_bare, head_f_bare</head>
<chest>chest_bare, chest_f_bare</chest>
<legs>legs_bare, legs_f_bare</legs>
<arms>arms_brown, arms_f_brown</arms>
<loadouts>
<loadouts>
savage_boots, bonesplint_plate, savage_vambraces, bonesplint_helm, savage_leggings,
coiling_dragon
</loadouts>
</loadouts>
</human>
<bones>bones_large</bones>
<alignment>aridax</alignment>
<level>10</level>
<traits>-armor, -tough, -attack_speed, -dodge</traits>
<canSteal>false</canSteal>
<behaviorPackage>town_patrol_desert</behaviorPackage>
<name>Aridax Warden</name>
<description>
Protectors of the shifting sands, wary of intruders.
</description>
<key>aridax_warden</key>
<tags>human</tags>
<lootTable>aridax_warden</lootTable>
<lineofsight>10</lineofsight>
<life>100</life>
<speed>105</speed>
<defaultAttackName>fists</defaultAttackName>
<monsterSoundPack>human</monsterSoundPack>
<modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.12</amount>
</modifiers>
<modifiers>
<type>OnTurnHealthGain</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>85.0</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>12.0</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.12</amount>
</modifiers>
</modifiers>
</monster>
</monsters>