aridax_sunblade.xml

<monsters>
  <monster>
    <human>
      <head>head_bare, head_f_bare</head>
      <chest>chest_bare, chest_f_bare</chest>
      <legs>legs_bare, legs_f_bare</legs>
      <arms>arms_brown, arms_f_brown</arms>
      <loadouts>
        <loadouts>
          savage_boots, savage_body, savage_vambraces, bonesplint_helm, savage_leggings,
          blade_defender, elegant_falchion
        </loadouts>
      </loadouts>
    </human>
    <bones>bones_large</bones>
    <alignment>aridax</alignment>
    <level>9</level>
    <traits>-armor, -tough, -attack_speed, -dodge</traits>
    <canSteal>false</canSteal>
    <behaviorPackage>town_patrol_desert</behaviorPackage>
    <name>Aridax Sunblade</name>
    <description>
      Protectors of the shifting sands, wary of intruders.
    </description>
    <key>aridax_sunblade</key>
    <tags>human</tags>
    <lootTable>aridax_sunblade</lootTable>
    <lineofsight>10</lineofsight>
    <life>100</life>
    <speed>100</speed>
    <defaultAttackName>fists</defaultAttackName>
    <monsterSoundPack>human</monsterSoundPack>
    <modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.05</amount>
      </modifiers>
      <modifiers>
        <type>OnTurnHealthGain</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>75.0</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>5.0</amount>
      </modifiers>
      <modifiers>
        <type>CritChance</type>
        <amount>0.05</amount>
      </modifiers>
    </modifiers>
  </monster>
</monsters>