painbringer.xml

<items>
  <item>
    <key>painbringer</key>
    <name>Pain Bringer</name>
    <description>
      This huge and intimidating flail is covered in spikes, and looks painful even to wield.
    </description>
    <type>Flail</type>
    <icon>itemflails_6</icon>
    <sortKey>_flail07</sortKey>
    <weight>6.5</weight>
    <levelRequirement>7</levelRequirement>
    <twoHand>true</twoHand>
    <tags>t2.5, unique</tags>
    <modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>9.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>40.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>60.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedChance</type>
        <amount>0.36</amount>
      </modifiers>
      <modifiers>
        <type>CrippleChance</type>
        <amount>0.1</amount>
      </modifiers>
      <modifiers>
        <type>StunChance</type>
        <amount>0.06</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.12</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>-10.0</amount>
      </modifiers>
    </modifiers>
    <sprites>
      <equipLeft>painbringer_left</equipLeft>
      <equipRight>painbringer</equipRight>
      <stance>stance_2h_wide</stance>
    </sprites>
    <salvageInfo>
      <materials>2 scrap_metal, 2 wood</materials>
      <requiresBench>true</requiresBench>
    </salvageInfo>
    <repairInfo>
      <materials>2 scrap_metal, 2 wood</materials>
      <durability>280.0</durability>
    </repairInfo>
    <bolsterInfo>
      <materials>4 scrap_metal, 4 wood, 1 grenzite</materials>
    </bolsterInfo>
    <priceDetails>
      <buy>730</buy>
      <canTrade>true</canTrade>
    </priceDetails>
    <weaponDetails>
      <weaponSoundPack>hammer</weaponSoundPack>
    </weaponDetails>
  </item>
</items>