painbringer.xml
<items>
<item>
<key>painbringer</key>
<name>Pain Bringer</name>
<description>
This huge and intimidating flail is covered in spikes, and looks painful even to wield.
</description>
<type>Flail</type>
<icon>itemflails_6</icon>
<sortKey>_flail07</sortKey>
<weight>6.5</weight>
<levelRequirement>7</levelRequirement>
<twoHand>true</twoHand>
<tags>t2.5, unique</tags>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>9.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>40.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>60.0</amount>
</modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.36</amount>
</modifiers>
<modifiers>
<type>CrippleChance</type>
<amount>0.1</amount>
</modifiers>
<modifiers>
<type>StunChance</type>
<amount>0.06</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.12</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>-10.0</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>painbringer_left</equipLeft>
<equipRight>painbringer</equipRight>
<stance>stance_2h_wide</stance>
</sprites>
<salvageInfo>
<materials>2 scrap_metal, 2 wood</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>2 scrap_metal, 2 wood</materials>
<durability>280.0</durability>
</repairInfo>
<bolsterInfo>
<materials>4 scrap_metal, 4 wood, 1 grenzite</materials>
</bolsterInfo>
<priceDetails>
<buy>730</buy>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>hammer</weaponSoundPack>
</weaponDetails>
</item>
</items>