lucerne_hammer.xml
<items>
<item>
<key>lucerne_hammer</key>
<name>Lucerne Hammer</name>
<description>
Combining a long shaft, hammer head, and spikes on the backside and tip make this an ideal weapon for
puncturing armor at range. Its length makes it a little unwieldy, however.
</description>
<type>mace</type>
<icon>itemmaces_6</icon>
<sortKey>_mace09</sortKey>
<weight>7.5</weight>
<levelRequirement>12</levelRequirement>
<twoHand>true</twoHand>
<tags>t3</tags>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>15.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>36.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>60.0</amount>
</modifiers>
<modifiers>
<type>CrippleChance</type>
<amount>0.2</amount>
</modifiers>
<modifiers>
<type>Stunchance</type>
<amount>0.06</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>-10.0</amount>
</modifiers>
<modifiers>
<type>Range</type>
<amount>2.0</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>heavy_maul_left</equipLeft>
<equipRight>heavy_maul</equipRight>
<stance>stance_2h_wide</stance>
</sprites>
<salvageInfo>
<materials>3 scrap_metal, 2 wood, leather</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>3 scrap_metal, 2 wood, leather</materials>
<durability>280.0</durability>
</repairInfo>
<bolsterInfo>
<materials>6 scrap_metal, 4 wood, 2 leather, 1 grenzite</materials>
</bolsterInfo>
<priceDetails>
<buy>1810</buy>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>hammer</weaponSoundPack>
</weaponDetails>
</item>
</items>