knightly_dirk.xml
<items>
<item>
<key>knightly_dirk</key>
<name>Knightly Dirk</name>
<description>
A bejeweled handle and gold hilt serve to draw attention away from the razor sharp blade of this dagger.
That is, until it is pressed against your neck.
</description>
<type>dagger</type>
<icon>itemdaggers_1</icon>
<sortKey>_dagger08</sortKey>
<weight>3.0</weight>
<levelRequirement>11</levelRequirement>
<twoHand>false</twoHand>
<tags>t3</tags>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>12.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>17.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>120.0</amount>
</modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.2</amount>
</modifiers>
<modifiers>
<type>CritChance</type>
<amount>0.1</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>rogues_dagger_left</equipLeft>
<equipRight>rogues_dagger</equipRight>
<stance>stance_1h</stance>
</sprites>
<salvageInfo>
<materials>2 scrap_metal, leather, cloth</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>2 scrap_metal, leather, cloth</materials>
<durability>375.0</durability>
</repairInfo>
<bolsterInfo>
<materials>4 scrap_metal, 2 leather, 2 cloth, 1 grenzite</materials>
</bolsterInfo>
<priceDetails>
<buy>1320</buy>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>dagger</weaponSoundPack>
</weaponDetails>
</item>
</items>