goldleaf_longbow.xml
<items>
<item>
<key>goldleaf_longbow</key>
<name>Goldleaf Longbow</name>
<description>
"Aim at the sun and loose. If the arrow comes back gilded, the bow was made honestly." - Aridax saying
</description>
<type>bow</type>
<icon>icon_goldleaf_longbow</icon>
<sortKey>_bow11</sortKey>
<weight>4.0</weight>
<ammo>arrow</ammo>
<twoHand>true</twoHand>
<tags>t5</tags>
<modifiers>
<modifiers>
<type>AmmoRecovery</type>
<amount>0.35</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>22.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>30.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>50.0</amount>
</modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.2</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>-8.0</amount>
</modifiers>
<modifiers>
<type>Range</type>
<amount>9.0</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>goldleaf_longbow_left</equipLeft>
<equipRight>goldleaf_longbow</equipRight>
<stance>stance_bow_idle</stance>
</sprites>
<salvageInfo>
<materials>3 adamant_metal, 3 goldleaf, cloth</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>3 adamant_metal, 3 goldleaf, cloth</materials>
<durability>520.0</durability>
</repairInfo>
<bolsterInfo>
<materials>6 adamant_metal, 6 goldleaf, 2 cloth, grenzite</materials>
</bolsterInfo>
<weaponAnimations>
<onHit>spell_arrowhit</onHit>
</weaponAnimations>
<attackAnimation>
<frames>
<frame>
<time>250</time>
<equipLeft>goldleaf_longbow_attack_left</equipLeft>
<equipRight>goldleaf_longbow_attack</equipRight>
<stance>stance_bow</stance>
</frame>
<frame>
<time>100</time>
<equipLeft>goldleaf_longbow_left</equipLeft>
<equipRight>goldleaf_longbow</equipRight>
<stance>stance_bow</stance>
</frame>
</frames>
<hitSplashOffSet>100</hitSplashOffSet>
</attackAnimation>
<priceDetails>
<buy>14500</buy>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>bow</weaponSoundPack>
</weaponDetails>
</item>
</items>