forest_bow.xml
<items>
<item>
<key>forest_bow</key>
<name>Forest Bow</name>
<description>
A hunter's bow left too long in the deep woods.
</description>
<type>bow</type>
<icon>icon_forest_bow</icon>
<sortKey>_bow03</sortKey>
<weight>2.0</weight>
<ammo>arrow</ammo>
<twoHand>true</twoHand>
<tags>t2</tags>
<modifiers>
<modifiers>
<type>AmmoRecovery</type>
<amount>0.55</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>11.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>17.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>70.0</amount>
</modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.08</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>-10.0</amount>
</modifiers>
<modifiers>
<type>Range</type>
<amount>7.0</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>forest_bow_left</equipLeft>
<equipRight>forest_bow</equipRight>
<stance>stance_bow_idle</stance>
</sprites>
<salvageInfo>
<materials>2 oak, cloth</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>2 oak, cloth</materials>
<durability>260.0</durability>
</repairInfo>
<weaponAnimations>
<onHit>spell_arrowhit</onHit>
</weaponAnimations>
<attackAnimation>
<frames>
<frame>
<time>220</time>
<equipLeft>forest_bow_attack_left</equipLeft>
<equipRight>forest_bow_attack</equipRight>
<stance>stance_bow</stance>
</frame>
<frame>
<time>100</time>
<equipLeft>forest_bow_left</equipLeft>
<equipRight>forest_bow</equipRight>
<stance>stance_bow</stance>
</frame>
</frames>
<hitSplashOffSet>100</hitSplashOffSet>
</attackAnimation>
<priceDetails>
<buy>240</buy>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>bow</weaponSoundPack>
</weaponDetails>
</item>
</items>