experimental_dagger_1.xml
<items>
<item>
<key>experimental_dagger_1</key>
<name>Scrapwork Dagger</name>
<description>
A clumsy attempt at a homemade dagger with awkward proportions.
</description>
<type>Dagger</type>
<icon>itemdaggers_2</icon>
<sortKey>_dagger10</sortKey>
<weight>1.0</weight>
<levelRequirement>2</levelRequirement>
<twoHand>false</twoHand>
<tags>t1, experiment</tags>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>8.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>130.0</amount>
</modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.05</amount>
</modifiers>
<modifiers>
<type>StunChance</type>
<amount>0.02</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>2.0</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>-10.0</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>shiv_left</equipLeft>
<equipRight>shiv</equipRight>
<stance>stance_1h</stance>
</sprites>
<salvageInfo>
<materials>scrap_metal, cloth</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>scrap_metal, cloth</materials>
<durability>225.0</durability>
</repairInfo>
<priceDetails>
<buy>100</buy>
<sell>4</sell>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>dagger</weaponSoundPack>
</weaponDetails>
</item>
</items>