experimental_axe_2.xml
<items>
<item>
<key>experimental_axe_2</key>
<name>Experimental Axe</name>
<description>
This bizarre-looking oversized axe looks like it was grown in a lab.
</description>
<type>axe</type>
<icon>itemaxes_5</icon>
<sortKey>_axe11</sortKey>
<weight>5.5</weight>
<levelRequirement>0</levelRequirement>
<twoHand>true</twoHand>
<tags>t2, experiment</tags>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>14.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>20.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>70.0</amount>
</modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.1</amount>
</modifiers>
<modifiers>
<type>Multistrike</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>-10.0</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>splitting_axe_left</equipLeft>
<equipRight>splitting_axe</equipRight>
<stance>stance_2h_wide</stance>
</sprites>
<salvageInfo>
<materials>2 scrap_metal, wood</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>2 scrap_metal, wood</materials>
<durability>240.0</durability>
</repairInfo>
<priceDetails>
<buy>200</buy>
<sell>8</sell>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>blade_heavy</weaponSoundPack>
</weaponDetails>
<soundInfo>
<equip>blade_heavy_equip_01</equip>
</soundInfo>
</item>
</items>