experimental_axe_2.xml

<items>
  <item>
    <key>experimental_axe_2</key>
    <name>Experimental Axe</name>
    <description>
      This bizarre-looking oversized axe looks like it was grown in a lab.
    </description>
    <type>axe</type>
    <icon>itemaxes_5</icon>
    <sortKey>_axe11</sortKey>
    <weight>5.5</weight>
    <levelRequirement>0</levelRequirement>
    <twoHand>true</twoHand>
    <tags>t2, experiment</tags>
    <modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>14.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>20.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>70.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedChance</type>
        <amount>0.15</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.1</amount>
      </modifiers>
      <modifiers>
        <type>Multistrike</type>
        <amount>0.15</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>-10.0</amount>
      </modifiers>
    </modifiers>
    <sprites>
      <equipLeft>splitting_axe_left</equipLeft>
      <equipRight>splitting_axe</equipRight>
      <stance>stance_2h_wide</stance>
    </sprites>
    <salvageInfo>
      <materials>2 scrap_metal, wood</materials>
      <requiresBench>true</requiresBench>
    </salvageInfo>
    <repairInfo>
      <materials>2 scrap_metal, wood</materials>
      <durability>240.0</durability>
    </repairInfo>
    <priceDetails>
      <buy>200</buy>
      <sell>8</sell>
      <canTrade>true</canTrade>
    </priceDetails>
    <weaponDetails>
      <weaponSoundPack>blade_heavy</weaponSoundPack>
    </weaponDetails>
    <soundInfo>
      <equip>blade_heavy_equip_01</equip>
    </soundInfo>
  </item>
</items>