experimental_axe_1.xml
<items>
<item>
<key>experimental_axe_1</key>
<name>Scrapwork Axe</name>
<description>
A clumsy attempt at a homemade axe with awkwardly massive proportions.
</description>
<type>axe</type>
<icon>itemaxes_5</icon>
<sortKey>_axe10</sortKey>
<weight>5.0</weight>
<levelRequirement>2</levelRequirement>
<twoHand>true</twoHand>
<tags>t1, experiment</tags>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>11.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>16.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>70.0</amount>
</modifiers>
<modifiers>
<type>BleedChance</type>
<amount>0.08</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.05</amount>
</modifiers>
<modifiers>
<type>Multistrike</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>-15.0</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>splitting_axe_left</equipLeft>
<equipRight>splitting_axe</equipRight>
<stance>stance_2h_wide</stance>
</sprites>
<salvageInfo>
<materials>scrap_metal, wood</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>scrap_metal, wood</materials>
<durability>215.0</durability>
</repairInfo>
<priceDetails>
<buy>100</buy>
<sell>4</sell>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>blade_heavy</weaponSoundPack>
</weaponDetails>
<soundInfo>
<equip>blade_heavy_equip_01</equip>
</soundInfo>
</item>
</items>