experimental_axe_1.xml

<items>
  <item>
    <key>experimental_axe_1</key>
    <name>Scrapwork Axe</name>
    <description>
      A clumsy attempt at a homemade axe with awkwardly massive proportions.
    </description>
    <type>axe</type>
    <icon>itemaxes_5</icon>
    <sortKey>_axe10</sortKey>
    <weight>5.0</weight>
    <levelRequirement>2</levelRequirement>
    <twoHand>true</twoHand>
    <tags>t1, experiment</tags>
    <modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>11.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>16.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>70.0</amount>
      </modifiers>
      <modifiers>
        <type>BleedChance</type>
        <amount>0.08</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.05</amount>
      </modifiers>
      <modifiers>
        <type>Multistrike</type>
        <amount>0.15</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>-15.0</amount>
      </modifiers>
    </modifiers>
    <sprites>
      <equipLeft>splitting_axe_left</equipLeft>
      <equipRight>splitting_axe</equipRight>
      <stance>stance_2h_wide</stance>
    </sprites>
    <salvageInfo>
      <materials>scrap_metal, wood</materials>
      <requiresBench>true</requiresBench>
    </salvageInfo>
    <repairInfo>
      <materials>scrap_metal, wood</materials>
      <durability>215.0</durability>
    </repairInfo>
    <priceDetails>
      <buy>100</buy>
      <sell>4</sell>
      <canTrade>true</canTrade>
    </priceDetails>
    <weaponDetails>
      <weaponSoundPack>blade_heavy</weaponSoundPack>
    </weaponDetails>
    <soundInfo>
      <equip>blade_heavy_equip_01</equip>
    </soundInfo>
  </item>
</items>