bonewrought_battlestaff.xml
<items>
<item>
<key>bonewrought_battlestaff</key>
<name>Bonewrought Battlestaff</name>
<description>
Bone does not flex like wood. Every ounce of the blow arrives whole.
</description>
<type>staff</type>
<icon>icon_bonewrought_battlestaff</icon>
<sortKey>_staff15</sortKey>
<weight>4.2</weight>
<levelRequirement>25</levelRequirement>
<twoHand>true</twoHand>
<tags>t4</tags>
<weaponBonuses>bonetheft</weaponBonuses>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>18.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>26.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>105.0</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.14</amount>
</modifiers>
<modifiers>
<type>KnockbackChance</type>
<amount>0.12</amount>
</modifiers>
<modifiers>
<type>CrippleChance</type>
<amount>0.15</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>bonewrought_battlestaff_left</equipLeft>
<equipRight>bonewrought_battlestaff</equipRight>
<stance>stance_2h_wide</stance>
</sprites>
<salvageInfo>
<materials>3 ogre_bones</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>3 ogre_bones</materials>
<durability>370.0</durability>
</repairInfo>
<bolsterInfo>
<materials>6 ogre_bones, grenzite</materials>
</bolsterInfo>
<priceDetails>
<buy>6500</buy>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>club</weaponSoundPack>
</weaponDetails>
</item>
</items>