bonewrought_battlestaff.xml

<items>
  <item>
    <key>bonewrought_battlestaff</key>
    <name>Bonewrought Battlestaff</name>
    <description>
      Bone does not flex like wood. Every ounce of the blow arrives whole.
    </description>
    <type>staff</type>
    <icon>icon_bonewrought_battlestaff</icon>
    <sortKey>_staff15</sortKey>
    <weight>4.2</weight>
    <levelRequirement>25</levelRequirement>
    <twoHand>true</twoHand>
    <tags>t4</tags>
    <weaponBonuses>bonetheft</weaponBonuses>
    <modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>18.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>26.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>105.0</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.14</amount>
      </modifiers>
      <modifiers>
        <type>KnockbackChance</type>
        <amount>0.12</amount>
      </modifiers>
      <modifiers>
        <type>CrippleChance</type>
        <amount>0.15</amount>
      </modifiers>
    </modifiers>
    <sprites>
      <equipLeft>bonewrought_battlestaff_left</equipLeft>
      <equipRight>bonewrought_battlestaff</equipRight>
      <stance>stance_2h_wide</stance>
    </sprites>
    <salvageInfo>
      <materials>3 ogre_bones</materials>
      <requiresBench>true</requiresBench>
    </salvageInfo>
    <repairInfo>
      <materials>3 ogre_bones</materials>
      <durability>370.0</durability>
    </repairInfo>
    <bolsterInfo>
      <materials>6 ogre_bones, grenzite</materials>
    </bolsterInfo>
    <priceDetails>
      <buy>6500</buy>
      <canTrade>true</canTrade>
    </priceDetails>
    <weaponDetails>
      <weaponSoundPack>club</weaponSoundPack>
    </weaponDetails>
  </item>
</items>