bloodwood_staff.xml
<items>
<item>
<key>bloodwood_staff</key>
<name>Bloodwood Staff</name>
<description>
How strange that nature would produce a tree as this. Vile, hateful to man, but granting him great power.
</description>
<type>staff</type>
<icon>icon_bloodwood_staff</icon>
<sortKey>_staff19</sortKey>
<weight>4.2</weight>
<levelRequirement>53</levelRequirement>
<twoHand>false</twoHand>
<tags>t6</tags>
<weaponBonuses>blood_hunger</weaponBonuses>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>20.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>28.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>100.0</amount>
</modifiers>
<modifiers>
<type>NatureMagicCostReduction</type>
<amount>0.12</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>KnockbackChance</type>
<amount>0.1</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>bloodwood_staff_left</equipLeft>
<equipRight>bloodwood_staff</equipRight>
<stance>stance_1h_staff</stance>
</sprites>
<salvageInfo>
<materials>3 bloodwood</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>3 bloodwood</materials>
<durability>450.0</durability>
</repairInfo>
<bolsterInfo>
<materials>6 bloodwood, grenzite</materials>
</bolsterInfo>
<priceDetails>
<buy>26000</buy>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>club</weaponSoundPack>
</weaponDetails>
</item>
</items>