bloodwood_staff.xml

<items>
  <item>
    <key>bloodwood_staff</key>
    <name>Bloodwood Staff</name>
    <description>
      How strange that nature would produce a tree as this. Vile, hateful to man, but granting him great power.
    </description>
    <type>staff</type>
    <icon>icon_bloodwood_staff</icon>
    <sortKey>_staff19</sortKey>
    <weight>4.2</weight>
    <levelRequirement>53</levelRequirement>
    <twoHand>false</twoHand>
    <tags>t6</tags>
    <weaponBonuses>blood_hunger</weaponBonuses>
    <modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>20.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>28.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>100.0</amount>
      </modifiers>
      <modifiers>
        <type>NatureMagicCostReduction</type>
        <amount>0.12</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.15</amount>
      </modifiers>
      <modifiers>
        <type>KnockbackChance</type>
        <amount>0.1</amount>
      </modifiers>
    </modifiers>
    <sprites>
      <equipLeft>bloodwood_staff_left</equipLeft>
      <equipRight>bloodwood_staff</equipRight>
      <stance>stance_1h_staff</stance>
    </sprites>
    <salvageInfo>
      <materials>3 bloodwood</materials>
      <requiresBench>true</requiresBench>
    </salvageInfo>
    <repairInfo>
      <materials>3 bloodwood</materials>
      <durability>450.0</durability>
    </repairInfo>
    <bolsterInfo>
      <materials>6 bloodwood, grenzite</materials>
    </bolsterInfo>
    <priceDetails>
      <buy>26000</buy>
      <canTrade>true</canTrade>
    </priceDetails>
    <weaponDetails>
      <weaponSoundPack>club</weaponSoundPack>
    </weaponDetails>
  </item>
</items>