battered_heavy_crossbow.xml
<items>
<item>
<key>battered_heavy_crossbow</key>
<name>Battered Heavy Crossbow</name>
<description>
This clunky old crossbow looks like it has survived a century of war. Tough to pull the string back,
but still packs a wallop.
</description>
<type>crossbow</type>
<icon>itemcrossbows_3</icon>
<sortKey>_crossbow02</sortKey>
<weight>4.0</weight>
<levelRequirement>0</levelRequirement>
<ammo>bolt</ammo>
<ammoReload>true</ammoReload>
<twoHand>true</twoHand>
<tags>t1</tags>
<modifiers>
<modifiers>
<type>AmmoRecovery</type>
<amount>0.5</amount>
</modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>13.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>18.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>110.0</amount>
</modifiers>
<modifiers>
<type>Bleedchance</type>
<amount>0.05</amount>
</modifiers>
<modifiers>
<type>Armorpen</type>
<amount>0.12</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>-17.0</amount>
</modifiers>
<modifiers>
<type>Range</type>
<amount>9.0</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>battered_heavy_crossbow_left</equipLeft>
<equipRight>battered_heavy_crossbow</equipRight>
<stance>stance_heavy_crossbow</stance>
</sprites>
<salvageInfo>
<materials>scrap_metal, 2 wood</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>scrap_metal, 2 wood</materials>
<durability>215.0</durability>
</repairInfo>
<weaponAnimations>
<onHit>spell_arrowhit</onHit>
</weaponAnimations>
<priceDetails>
<buy>71</buy>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>crossbow</weaponSoundPack>
</weaponDetails>
</item>
</items>