adamant_flail.xml
<items>
<item>
<key>adamant_flail</key>
<name>Adamant Flail</name>
<description>
In the long contest between armor and weapon, a solid ball of adamant tends to win.
</description>
<type>Flail</type>
<icon>icon_adamant_flail</icon>
<sortKey>_flail14</sortKey>
<weight>5.8</weight>
<levelRequirement>36</levelRequirement>
<twoHand>false</twoHand>
<tags>t5</tags>
<weaponBonuses>perfected_temper</weaponBonuses>
<modifiers>
<modifiers>
<type>MinimumDamage</type>
<amount>12.0</amount>
</modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>46.0</amount>
</modifiers>
<modifiers>
<type>AttackSpeed</type>
<amount>85.0</amount>
</modifiers>
<modifiers>
<type>ArmorPen</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>Accuracy</type>
<amount>-10.0</amount>
</modifiers>
<modifiers>
<type>StunChance</type>
<amount>0.06</amount>
</modifiers>
</modifiers>
<sprites>
<equipLeft>adamant_flail_left</equipLeft>
<equipRight>adamant_flail</equipRight>
<stance>stance_1h</stance>
</sprites>
<salvageInfo>
<materials>3 adamant_metal, 3 oak</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>3 adamant_metal, 3 oak</materials>
<durability>580.0</durability>
</repairInfo>
<bolsterInfo>
<materials>6 adamant_metal, 6 oak, grenzite</materials>
</bolsterInfo>
<priceDetails>
<buy>12800</buy>
<canTrade>true</canTrade>
</priceDetails>
<weaponDetails>
<weaponSoundPack>club</weaponSoundPack>
</weaponDetails>
</item>
</items>