adamant_flail.xml

<items>
  <item>
    <key>adamant_flail</key>
    <name>Adamant Flail</name>
    <description>
      In the long contest between armor and weapon, a solid ball of adamant tends to win.
    </description>
    <type>Flail</type>
    <icon>icon_adamant_flail</icon>
    <sortKey>_flail14</sortKey>
    <weight>5.8</weight>
    <levelRequirement>36</levelRequirement>
    <twoHand>false</twoHand>
    <tags>t5</tags>
    <weaponBonuses>perfected_temper</weaponBonuses>
    <modifiers>
      <modifiers>
        <type>MinimumDamage</type>
        <amount>12.0</amount>
      </modifiers>
      <modifiers>
        <type>MaximumDamage</type>
        <amount>46.0</amount>
      </modifiers>
      <modifiers>
        <type>AttackSpeed</type>
        <amount>85.0</amount>
      </modifiers>
      <modifiers>
        <type>ArmorPen</type>
        <amount>0.15</amount>
      </modifiers>
      <modifiers>
        <type>Accuracy</type>
        <amount>-10.0</amount>
      </modifiers>
      <modifiers>
        <type>StunChance</type>
        <amount>0.06</amount>
      </modifiers>
    </modifiers>
    <sprites>
      <equipLeft>adamant_flail_left</equipLeft>
      <equipRight>adamant_flail</equipRight>
      <stance>stance_1h</stance>
    </sprites>
    <salvageInfo>
      <materials>3 adamant_metal, 3 oak</materials>
      <requiresBench>true</requiresBench>
    </salvageInfo>
    <repairInfo>
      <materials>3 adamant_metal, 3 oak</materials>
      <durability>580.0</durability>
    </repairInfo>
    <bolsterInfo>
      <materials>6 adamant_metal, 6 oak, grenzite</materials>
    </bolsterInfo>
    <priceDetails>
      <buy>12800</buy>
      <canTrade>true</canTrade>
    </priceDetails>
    <weaponDetails>
      <weaponSoundPack>club</weaponSoundPack>
    </weaponDetails>
  </item>
</items>