soldiers_boots.xml

<items>
  <item>
    <key>soldiers_boots</key>
    <name>Soldier's Boots</name>
    <description>
      Sturdy pantaloons with plated kneecaps and tough boots for a soldier on the frontline. Or for a
      soldier just standing around acting busy. Mostly the latter, really.
    </description>
    <type>Boots</type>
    <icon>itemsoldier_1</icon>
    <sortKey>_boots11</sortKey>
    <weight>3.5</weight>
    <tags>t2</tags>
    <modifiers>
      <modifiers>
        <type>Protection</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.07</amount>
      </modifiers>
      <modifiers>
        <type>CrippleResist</type>
        <amount>0.03</amount>
      </modifiers>
      <modifiers>
        <type>KnockbackResist</type>
        <amount>0.25</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>-5.0</amount>
      </modifiers>
      <modifiers>
        <type>MoveSpeedBonus</type>
        <amount>-5.0</amount>
      </modifiers>
      <modifiers>
        <type>MaxEnergy</type>
        <amount>-5.0</amount>
      </modifiers>
    </modifiers>
    <spriteOptions>
      <spriteOptions>
        <physique>human_male</physique>
        <equipLeft>soldiers_boots_left</equipLeft>
        <equipRight>soldiers_boots</equipRight>
      </spriteOptions>
      <spriteOptions>
        <physique>human_female</physique>
        <equipLeft>soldiers_boots_f_left</equipLeft>
        <equipRight>soldiers_boots_f</equipRight>
      </spriteOptions>
    </spriteOptions>
    <salvageInfo>
      <materials>2 scrap_metal</materials>
      <requiresBench>true</requiresBench>
    </salvageInfo>
    <repairInfo>
      <materials>2 scrap_metal</materials>
      <durability>85.0</durability>
    </repairInfo>
    <priceDetails>
      <buy>155</buy>
      <canTrade>true</canTrade>
    </priceDetails>
  </item>
</items>