soldiers_boots.xml
<items>
<item>
<key>soldiers_boots</key>
<name>Soldier's Boots</name>
<description>
Sturdy pantaloons with plated kneecaps and tough boots for a soldier on the frontline. Or for a
soldier just standing around acting busy. Mostly the latter, really.
</description>
<type>Boots</type>
<icon>itemsoldier_1</icon>
<sortKey>_boots11</sortKey>
<weight>3.5</weight>
<tags>t2</tags>
<modifiers>
<modifiers>
<type>Protection</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.07</amount>
</modifiers>
<modifiers>
<type>CrippleResist</type>
<amount>0.03</amount>
</modifiers>
<modifiers>
<type>KnockbackResist</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>-5.0</amount>
</modifiers>
<modifiers>
<type>MoveSpeedBonus</type>
<amount>-5.0</amount>
</modifiers>
<modifiers>
<type>MaxEnergy</type>
<amount>-5.0</amount>
</modifiers>
</modifiers>
<spriteOptions>
<spriteOptions>
<physique>human_male</physique>
<equipLeft>soldiers_boots_left</equipLeft>
<equipRight>soldiers_boots</equipRight>
</spriteOptions>
<spriteOptions>
<physique>human_female</physique>
<equipLeft>soldiers_boots_f_left</equipLeft>
<equipRight>soldiers_boots_f</equipRight>
</spriteOptions>
</spriteOptions>
<salvageInfo>
<materials>2 scrap_metal</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>2 scrap_metal</materials>
<durability>85.0</durability>
</repairInfo>
<priceDetails>
<buy>155</buy>
<canTrade>true</canTrade>
</priceDetails>
</item>
</items>