plague_doctor_mask.xml

<items>
  <item>
    <key>plague_doctor_mask</key>
    <name>Plague Doctor Mask</name>
    <description>
      A peculiar headdress with a long nose to be filled with incense and herbs, thought to keep diseases and
      evil spirits from being inhaled.
    </description>
    <type>Helm</type>
    <icon>itemplague_doctor_mask</icon>
    <sortKey>_hat14</sortKey>
    <weight>2.5</weight>
    <tags>t2, noset</tags>
    <modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.06</amount>
      </modifiers>
      <modifiers>
        <type>PoisonResist</type>
        <amount>0.5</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>-4.0</amount>
      </modifiers>
      <modifiers>
        <type>Vision</type>
        <amount>-1.0</amount>
      </modifiers>
    </modifiers>
    <spriteOptions>
      <spriteOptions>
        <physique>human_male</physique>
        <equipLeft>plague_doctor_mask_left</equipLeft>
        <equipRight>plague_doctor_mask</equipRight>
      </spriteOptions>
      <spriteOptions>
        <physique>human_female</physique>
        <equipLeft>plague_doctor_mask_f_left</equipLeft>
        <equipRight>plague_doctor_mask_f</equipRight>
      </spriteOptions>
    </spriteOptions>
    <salvageInfo>
      <materials>2 leather, cloth</materials>
      <requiresBench>true</requiresBench>
    </salvageInfo>
    <repairInfo>
      <materials>2 leather, cloth</materials>
      <durability>95.0</durability>
    </repairInfo>
    <bolsterInfo>
      <materials>4 leather, 2 cloth, zebrunium</materials>
    </bolsterInfo>
    <priceDetails>
      <buy>300</buy>
      <canTrade>true</canTrade>
    </priceDetails>
  </item>
</items>