plague_doctor_mask.xml
<items>
<item>
<key>plague_doctor_mask</key>
<name>Plague Doctor Mask</name>
<description>
A peculiar headdress with a long nose to be filled with incense and herbs, thought to keep diseases and
evil spirits from being inhaled.
</description>
<type>Helm</type>
<icon>itemplague_doctor_mask</icon>
<sortKey>_hat14</sortKey>
<weight>2.5</weight>
<tags>t2, noset</tags>
<modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.06</amount>
</modifiers>
<modifiers>
<type>PoisonResist</type>
<amount>0.5</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>-4.0</amount>
</modifiers>
<modifiers>
<type>Vision</type>
<amount>-1.0</amount>
</modifiers>
</modifiers>
<spriteOptions>
<spriteOptions>
<physique>human_male</physique>
<equipLeft>plague_doctor_mask_left</equipLeft>
<equipRight>plague_doctor_mask</equipRight>
</spriteOptions>
<spriteOptions>
<physique>human_female</physique>
<equipLeft>plague_doctor_mask_f_left</equipLeft>
<equipRight>plague_doctor_mask_f</equipRight>
</spriteOptions>
</spriteOptions>
<salvageInfo>
<materials>2 leather, cloth</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>2 leather, cloth</materials>
<durability>95.0</durability>
</repairInfo>
<bolsterInfo>
<materials>4 leather, 2 cloth, zebrunium</materials>
</bolsterInfo>
<priceDetails>
<buy>300</buy>
<canTrade>true</canTrade>
</priceDetails>
</item>
</items>