impervious_gauntlets.xml
<items>
<item>
<key>impervious_gauntlets</key>
<name>Impervious Gauntlets</name>
<description>
Overly massive gauntlets which allow for only the bare minimum of hand dexterity to hold a weapon.
But who needs dexterity, when you are INVINCIBLE?
</description>
<type>Gloves</type>
<icon>itemimpervious_3</icon>
<sortKey>_gloves22</sortKey>
<weight>7.0</weight>
<tags>t3.5</tags>
<modifiers>
<modifiers>
<type>Protection</type>
<amount>3.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>CritResist</type>
<amount>0.2</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>-8.0</amount>
</modifiers>
<modifiers>
<type>MoveSpeedBonus</type>
<amount>-10.0</amount>
</modifiers>
<modifiers>
<type>MaxEnergy</type>
<amount>-10.0</amount>
</modifiers>
</modifiers>
<spriteOptions>
<spriteOptions>
<physique>human_male</physique>
<stanceSprite>impervious_gauntlets</stanceSprite>
</spriteOptions>
<spriteOptions>
<physique>human_female</physique>
<stanceSprite>impervious_gauntlets</stanceSprite>
</spriteOptions>
</spriteOptions>
<salvageInfo>
<materials>4 scrap_metal</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>4 scrap_metal</materials>
<durability>415.0</durability>
</repairInfo>
<bolsterInfo>
<materials>8 scrap_metal, zebrunium</materials>
</bolsterInfo>
<priceDetails>
<buy>1490</buy>
<canTrade>true</canTrade>
</priceDetails>
</item>
</items>