bucket_helmet.xml

<items>
  <item>
    <key>bucket_helmet</key>
    <name>Bucket Helmet</name>
    <description>
      A metal bucket with eyeholes punched out. Awkward and unwieldy, but offers decent protection.
    </description>
    <type>Helm</type>
    <icon>itemmisc_4</icon>
    <sortKey>_hat07</sortKey>
    <weight>4.0</weight>
    <hidesHead>true</hidesHead>
    <tags>t1</tags>
    <modifiers>
      <modifiers>
        <type>Protection</type>
        <amount>1.0</amount>
      </modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>0.09</amount>
      </modifiers>
      <modifiers>
        <type>CrippleResist</type>
        <amount>0.04</amount>
      </modifiers>
      <modifiers>
        <type>StunResist</type>
        <amount>0.15</amount>
      </modifiers>
      <modifiers>
        <type>Dodge</type>
        <amount>-5.0</amount>
      </modifiers>
      <modifiers>
        <type>MaxEnergy</type>
        <amount>-5.0</amount>
      </modifiers>
      <modifiers>
        <type>Vision</type>
        <amount>-1.0</amount>
      </modifiers>
    </modifiers>
    <spriteOptions>
      <spriteOptions>
        <physique>human_male</physique>
        <equipLeft>bucket_helmet_left</equipLeft>
        <equipRight>bucket_helmet</equipRight>
      </spriteOptions>
      <spriteOptions>
        <physique>human_female</physique>
        <equipLeft>bucket_helmet_f_left</equipLeft>
        <equipRight>bucket_helmet_f</equipRight>
      </spriteOptions>
    </spriteOptions>
    <salvageInfo>
      <materials>2 scrap_metal</materials>
      <requiresBench>true</requiresBench>
    </salvageInfo>
    <repairInfo>
      <materials>2 scrap_metal</materials>
      <durability>71.0</durability>
    </repairInfo>
    <priceDetails>
      <buy>41</buy>
      <canTrade>true</canTrade>
    </priceDetails>
  </item>
</items>