bucket_helmet.xml
<items>
<item>
<key>bucket_helmet</key>
<name>Bucket Helmet</name>
<description>
A metal bucket with eyeholes punched out. Awkward and unwieldy, but offers decent protection.
</description>
<type>Helm</type>
<icon>itemmisc_4</icon>
<sortKey>_hat07</sortKey>
<weight>4.0</weight>
<hidesHead>true</hidesHead>
<tags>t1</tags>
<modifiers>
<modifiers>
<type>Protection</type>
<amount>1.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.09</amount>
</modifiers>
<modifiers>
<type>CrippleResist</type>
<amount>0.04</amount>
</modifiers>
<modifiers>
<type>StunResist</type>
<amount>0.15</amount>
</modifiers>
<modifiers>
<type>Dodge</type>
<amount>-5.0</amount>
</modifiers>
<modifiers>
<type>MaxEnergy</type>
<amount>-5.0</amount>
</modifiers>
<modifiers>
<type>Vision</type>
<amount>-1.0</amount>
</modifiers>
</modifiers>
<spriteOptions>
<spriteOptions>
<physique>human_male</physique>
<equipLeft>bucket_helmet_left</equipLeft>
<equipRight>bucket_helmet</equipRight>
</spriteOptions>
<spriteOptions>
<physique>human_female</physique>
<equipLeft>bucket_helmet_f_left</equipLeft>
<equipRight>bucket_helmet_f</equipRight>
</spriteOptions>
</spriteOptions>
<salvageInfo>
<materials>2 scrap_metal</materials>
<requiresBench>true</requiresBench>
</salvageInfo>
<repairInfo>
<materials>2 scrap_metal</materials>
<durability>71.0</durability>
</repairInfo>
<priceDetails>
<buy>41</buy>
<canTrade>true</canTrade>
</priceDetails>
</item>
</items>