August 13, 2021
Patch Notes - v0.2.10
Youtube Video: The Doors of Trithius - Alpha 6
Welp, we've made it (at least in part). This is an update in preparation for our Steam release on Monday. Included is a new User Interface along
with a slew of fixes and usability changes.
Special thanks to our play-testers who helped get us here. In a been an
exciting year working on The Door of Trithius. Here's to a future filled with updates - new skills, items,
creatures, dungeons and of course - with many more gremlins killed.
New UI
All side panels - including inventory, skills, masteries, and stats - along with the ability bar have been
updated with the new UI.
Before
After
Other changes
- Shift+Click now drops items from inventory.
- Dropping items now ends the players turn.
- Looting items now ends the players turn. If a loot container is opened and then closed without looting
any items, the turn is not ended.
- Frostbite wound now also reduces energy gained per turn.
- New menu button "Actions" which can be used to access the "Pass Turn" and "Escape" actions.
- The Rest ability has been removed. Instead, "Pass Turn" is accessed from the action menu.
- Ravager creature given increased Crit Resist and Dodge Chance, among other buffs.
- Added tooltip to menu options. Menu tooltips now only display after a small delay.
- The open/close state of side panes (Inventory, Skills, etc.) is now saved.
Bug fixes
- Fixed "unlock skill" button on level-up window unlocking multiple skills in a single click.
- Fixed game freeze on dream window.
- Fixed game crash due to missing icon when alchemy passive "Practiced Drinker" is triggered. Fixed
missing icon crashes in general; missing icons will now render with the text "missing" rather than cause
a crash.
- Fixed left-clicking an item which has no primary actions causing that item to be dropped.
August 16, 2021
Hotfix v0.2.10b
Other changes
- Reduce XP required to reach first level.
Bug fixes
-
Fixed "unlocked skills" tooltip appearing off screen.
-
Fixed crash when using targeted abilities near the edge of map.
-
Fixed various typos in stat description and other UI areas.
-
Fixed line breaks not rendering correctly in stat description tooltips.
-
Fixed abilities re-appearing on toolbar after save.